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Submitter's Information
Olivia Herriford
Program Lead
Bay Area
No College
CTE Dean
Beth Arman
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Program Details
Collaborative Advanced Virtual Production Certificate of Achievement
New Program
Other Media and Communications (069900)
08/26/24
The Advanced Virtual Production Certificate of Achievement, presented in collaboration with the Regional Virtual Production Academy (RPVA), is designed to equip students with the essential skills for pursuing entry-level careers in virtual production. Within this program, students will focus on a specific segment of the production pipeline and apply a comprehensive set of skills encompassing film production, computer graphics, visual effects, and game engines within real-time processes. Students are afforded the flexibility to choose courses from participating colleges in order to fulfill the requirements for this certificate. Completion of Virtual Production Fundamental Certificate is recommended for the Advanced Virtual Production Certificate of Achievement or have prior learning/experience.
Core Courses in italics
Specialization: Modeling
Semester 1 | RVPA Sections | RVPA Enrollment |
---|---|---|
Scripting for games / Intro to Blueprinting etc. | 2 | 60 |
3D Modeling | 3 | 90 |
Digital Sculpting | 2 | 60 |
Semester 2 | ||
Texturing | 2 | 60 |
Python | 3 | 90 |
intermediate/Advanced 3D modeling | 2 | 60 |
Rigging | 2 | 60 |
Semester 3 | ||
Virtual Production B | 2 | 60 |
Studio practice (1 unit) or internship (1-3 units) or portfolio (1-4 units) | 2 | 60 |
Specialization: Animation
Semester 1 | RVPA Sections | RVPA Enrollment |
---|---|---|
Scripting for games / Intro to Blueprinting etc. | 2 | 60 |
2D Animation | 3 | 90 |
3D Character animation | 3 | 90 |
Semester 2 | ||
Motion capture / performance animation | 2 | 60 |
Motion graphics | 2 | 60 |
Layout & Lighting | 2 | 60 |
Python | 3 | 90 |
Semester 3 | ||
Virtual Production B | 2 | 60 |
Studio practice (1 unit) or internship (1-3 units) or portfolio (1-4 units) | 2 | 60 |
Semester 1 | RVPA Sections | RVPA Enrollment |
---|---|---|
Scripting for games / Intro to Blueprinting etc. | 2 | 60 |
Video Editing | 4 | 120 |
Intro to Studio Production | 2 | 60 |
Semester 2 | ||
Intermediate Film | 2 | 60 |
Python | 3 | 90 |
Cinematography | 2 | 60 |
Motion graphics | 2 | 60 |
Semester 3 | ||
Virtual Production B | 2 | 60 |
Studio practice (1 unit) or internship (1-3 units) or portfolio (1-4 units) | 2 | 60 |
Annual Completers
In order to estimate the number of students who may benefit from this regional collaborative program, the project team compiled Fall 2023 enrollments in courses in the VP Fundamentals program. These students are on the pathway to the Advanced VP certificate. Total Fall 2023 enrollment in these courses was 1128 and this is the “low-hanging fruit” because they are more likely to be aware of the pathway to VP credentials.
However, there still remains a significant student population taking related courses.
Our team is estimating that 15% of students enrolled in courses in the 8 related TOP codes are potential RVPA students in the sense that they will be made aware of the career opportunities, have increased access to courses through our collaborative approach, and take action to move in the direction of a career virtual production.
Total 2021-2022 enrollments in courses in the Bay region was 16,122. Our project will aim to impact 15% of the students in these categories, at a minimum. This gives us a projected impact on 2418 students.
In total, this project is estimated to positively 3,796 students when the program launches in Spring 2024.. Of these approximately 3800 students, we anticipate 2% will complete a certificate in Virtual Production, which equates to 76 annual completers
Program Proposal Attributes
- Certificate of Achievement: 16 or greater semester (or 24 or greater quarter) units (C)
Bay Area community colleges are recognizing that virtual production is fast becoming an integral part of film, video, and broadcast pipelines, unlocking new doors for our students studying game design, animation, XR/VR, video, IT, and project integration and management. Digital media career education programs have successful linkages with Bay Area K12 AME academies and curriculum, especially in schools with diverse student populations.
There are over 400 virtual production studio facilities across the globe, and that number is quickly increasing. Like all new technology advancement, the demand for qualified talent is high, while the availability of skilled people is low. This situation is compounded by roles that are constantly being refined and redefined. Except for a camera operator and the actors, nearly every other role in virtual production can be performed remotely, either by someone in another room, across the street, or from anywhere in the world. However, virtual production requires a combination of skills and the studio environments that can be costly. A collaborative program addresses the challenges of limited availability of all of the required curriculum or having the studio environment needed for the capstone courses. The requirement that all courses are available online increases student access to courses with the potential to decrease time to program completion. Collaborative programs increase enrollment because synchronized scheduling enables member colleges to fill their offered courses.
Course Units and Hours
Min 25 - Max 28
n/a
n/a
Course Report
Program Learning Outcomes - Advanced Virtual Production
Upon completion of this program, students will be able to:
Evaluate and apply toolsets virtual production specializations
Create a portfolio demonstrating knowledge of real-time production
Demonstrate enhanced collaborative skills and the ability to engage in effective teamwork in a production environment
Core Courses (4 courses, 10-13 units) |
Virtual Production B / Intermediate Virtual Production |
Studio practice (1 unit) or internship (1-3 units) or portfolio (1-4 units) |
Scripting for games / Intro to blueprinting etc. |
Python |
Specialization: Modeling (5 courses, 15 units) |
3D Modeling |
intermediate/Advanced 3D modeling |
Rigging |
Texturing |
Digital Sculpting |
Specialization: Animation (5 courses, 15 units) |
2D Animation |
3D Character animation |
Motion capture / performance animation |
Motion graphics |
Layout & Lighting |
Specialization: Film Production (5 courses, 15 units) |
Intermediate film production |
Cinematography |
Intro to studio production |
Motion graphics |
Video editing |
Collaborative Equivalency Table
Core Courses (4 courses, 10-13 units) | BCC | DVC | LANEY | MISSION | OHLONE | SRJC |
Virtual Production B / Intermediate VP | Media 44B | |||||
Scripting for games / Intro to blueprinting etc. | mman41A | GDS 082 | CS 42) | |||
Python | COMSC 140 | CIS007 | CS-142 | CS 81.41A | ||
Studio practice (1 unit) or internship (1-3 units) or portfolio (1-4 units) | mman 55A | Media 129, Portfolio | DAID - 160 | GD 60 (1.5 units) | ||
Specialization: Modeling (5 courses, 15 units) | BCC | DVC | LANEY | MISSION | OHLONE | SRJC |
3D Modeling | mman 21a | ARTDM-161 | GDS 039A | DAID 122 | APTECH 63 | |
intermediate/Advanced 3D modeling | mman21B | DAID 126 | ||||
Rigging | mman23 | |||||
Texturing | mman30 | DAID 123 | ||||
Digital Sculpting | DAID 124 | |||||
Specialization: Film Production (5 courses, 15 units) | ||||||
Specialization: Film Production (5 courses, 15 units) | BCC | DVC | LANEY | MISSION | OHLONE | SRJC |
Intermediate film production | mm:vi 9C | FTVE 161 | Media 120 | MEDIA 21 | ||
Cinematography (lighting) | mm:vi 9B | Media 139 | ||||
Intro to studio production | FTVE 120 | Media 108 | MEDIA 19 | |||
Motion graphics | mmart 5a | ARTDM 140 | Media 140 | GDS 081 | DAID 112 | |
Video editing | mm:vi 20a | FTVE 165 | Media 138 | GDS 074 | CS 74.22 |
Specialization: Animation (5 courses, 15 units) | BCC | DVC | LANEY | MISSION | OHLONE | SRJC |
2D Animation | mman3A | ARTDM 166 | Media 140 | DAID-115 | ||
3D Character animation | mman20b | GDS 043A | DAID 125 | APTECH 64 | ||
Motion capture / performance animation | mman 24 | Media 44D | ||||
Motion graphics | mmart5a | ARTDM 140 | GDS 081 | DAID 112 | ||
Layout and lighting | mman22a | Media 44C |
Supporting Documents
Bay Area Regional Questions
CTE
Submission Details
09/20/23 - 06:55 PM
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