Game 3D Modeling and Animation
PROGRAM PREREQUISITE:
None
SHORT DESCRIPTION of PROGRAM
Students completing the Game 3D Modeling and Animation program will possess advanced skills in digital modeling as well as applied skills in rigging and animation. Students will be prepared to enter the workforce as a character modeler, environment modeler, visual effects artist, technical artist or junior rigging artist.
PROGRAM LEARNING OUTCOMES
Upon successful completion of this program, students should be able to:
Required Courses
Game Development Core | 21.0 | |
---|---|---|
GAM-6B | 3D Animation | 3.0 |
GAM-8 | Current Topics in Game Development | 3.0 |
Elective Courses Units
None 0
Total Units: 27.0
35
Second certificate in stackable certificates to train students to work in game design.
Students completing the Game 3D Modeling and Animation program will possess advanced skills in digital modeling as well as applied skills in rigging and animation. Students will be prepared to enter the workforce as a character modeler, environment modeler, visual effects artist, technical artist or junior rigging artist.
Game 3D Modeling and Animation
PROGRAM PREREQUISITE:
None
SHORT DESCRIPTION of PROGRAM
Students completing the Game 3D Modeling and Animation program will possess advanced skills in digital modeling as well as applied skills in rigging and animation. Students will be prepared to enter the workforce as a character modeler, environment modeler, visual effects artist, technical artist or junior rigging artist.
PROGRAM LEARNING OUTCOMES
Upon successful completion of this program, students should be able to:
Required Courses
Game Development Core | 21.0 | |
---|---|---|
GAM-6B | 3D Animation | 3.0 |
GAM-8 | Current Topics in Game Development | 3.0 |
Elective Courses Units
None 0
Total Units: 27.0
Course | Title | Units | Year/Semester (Y1 or S1) |
---|---|---|---|
Diann Thursby · 10/15/19
Received regional recommendation at 10-14-19 IEDRC Deans Meeting.