The courses average 10-46 students per course. The number of projected completers per year is 12. These figures are based on the number of students completing existing Music Technology courses between the years 2017-18 and 2018-19. There is a high demand for professionals with game audio skills in the local job market, as well as in other regions of California.
The Certificate of Achievement in Game Audio I prepares students to be competent creators of audio content for video games while providing the opportunity to gain skills necessary to advance their careers.
Program Learning Outcomes:
· Apply basic principles of audio engineering, sound design, and music composition to create audio content for video games.
· Execute an original game audio project under the supervision of faculty or a professional mentor.
To complete the certificate, students will have to complete 12 core units and 4 restrictive elective units.
Course | Title | Units | Year/Semester (Y1 or S1) |
---|---|---|---|
MTEC 55A | Introduction to Game Audio | 4 | Y1 Fall |
MTEC 55B | Advanced Sound Design | 4 | Y1 Winter |
MTEC 55C | Music Composition for Games | 4 | Y1 Spring |
Electives | |||
Music 11F or MDIA 13 | Video Games and Pop | 4 | Y1 Spring |
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